Endless and insufferable
Neat idea, a choose your own adventure story via text. I wanted to like it, but I didnt. The choices are often meaningless, to the point where you are basically saying "go on..." The main character needs endless prompting and validation. The idea of an non-heroic narrator is a good one, but he doesnt need to be so whiny. Any dramatic tension is killed by endless reiteration. Also the text (in this entirely text based game) is nearly illegible. I made it to the end, but seriously considered deleting the game halfway through. I wish I hadnt bothered with this one.
Seanomenon about
Lifeline..., v1.10.1