Taylors character is very much like us all
For the past two months I have been going through a rough transition in my life. I was trying to get my mind off of things so I began to play Lifeline during downtime. Since I began a few weeks ago I have been focusing on what I have to do with my family, friends, and job - all the while taking a few breaks every other day or so to check in with Taylor, the protagonist of this game. I immediately loved how similar it was like my favorite book series as a kid - the Choose Your Own Adventure series (which this game makes a reference to). It hasnt been easy guiding Taylor through his/her terrifying journey on this mysterious moon rock in space. But Taylors struggle has been not too much unlike my struggle, so I stuck through it. I failed once and killed Taylor, but I immediately started over and took my guidance of him/her more seriously. Taylors character is very much like us all. We love Taylor because he/she is that uncertain part in us that asks questions - waiting for a guiding answer from someone/something. What makes it so special is that we - the question askers - end up choosing the answers for our character/ourselves. The looming philosophical dilemma of free will vs. destiny throughout this game is what makes it an instant classic. The time spent on guiding Taylor home will forever be part of the memory of this transitional period in my life. Maybe it will bring something meaningful to yours.
gratefulformusic about
Lifeline..., v1.10.1